![]() Levelling these up grants access to new cards for each character and unlocks new relics, though it can feel slow. Roguelite progressionĪs you play, you gain experience for each character used and for the team. At the same time, it is also possible to create a deck so powerful by the end of the second chapter that you can head straight for the final boss, ignoring anything else on chapter 3. It is entirely possible to reveal very little useful tiles using the available brushes and ink and end up feeling underpowered. This system is a nice shake-up of the standard formula of branching paths progression of titles like Slay the Spire and Monster Train. However, it does not come without its own drawbacks. Unplayed cards are discarded and the whole discard pile gets reshuffled into the deck once this runs out of cards.Ĭharacter progression after a few successful runs Each round you draw a number of cards from your deck, and can play as many of them by spending the corresponding amount of energy, which refreshes each turn. If you are familiar with the genre then the combat of Roguebook will be not be new to you. Gameplay – A familiar book face Strategic combat However, it might be a bit of a let down for people looking for a remotely involving narrative. Personally, the barebones story works for me, as it is has never been a dealbreaker in any game I play, and especially so in a roguelike deckbuilder. We know that darkness consumes Seifer, the demon infested rodent, not just because of his flaming arm, but also because his cards can summon many demonic minions. It suits well a genre where narrative is on the background and most of the lore is transmitted visually through card art and random events found on the map. The game share its fantasy setting with developer’s Abrakam first game, Faeria. Sorocco, a giant sort-of-toad guy, is the bulky defensive type, while the frail Aurora, an old turtle, provides healing, card draw and can summons heaps of frogs. There are four total characters, each well-defined. ![]() ![]() Your party of two adventurers finds itself stuck in a book and hoping to escape by venturing deeper into its chapters, defeating enemies, resolving events and drafting cards to overcome each chapter’s boss. ![]() The story of Roguebook is very minimal, as it is common for the genre. 3) Graphics & Sound – Top of the range Story – A welcomed necessary evil ![]()
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